Company Work-Damien Demon(2015)
Sculpting character head and body, rigging, facial expressions were done by me.
Texture and rendering was done by Yannek.
Company Work-Mei Lin7(2015)
Sculpting character head and body, rigging, facial expressions were done by me.
Texture and rendering was done by Yannek
Company Work-Reby Sky(2010)
This character was done by using scan data. Sculpting, rigging, facial expressions, and hair were done by me
Texture and rendering was done by Yannek
Victoria 5-DAZ 3D- Modeling Body and Hair(2011)
Victoria 5-DAZ 3D- Modeling Body and Hair(2011)
Company Work-Jeremy(2008)
This character was done by using scan data. Sculpting, rigging, facial expressions were done by me
Texture and rendering was done by Yannek
Creature Creator Male for DAZ -Sculpting 2 heads a day(2014)
Creature Creator Female for DAZ 3D-Sculpting 2 heads a day(2014)
Fiend-Modeling(2010)
My School Work(2007)
Leonardo Dicaprio from Iron Mask
This was done by using nurbs patch modeling technique without Zbrush. I made wrinkles by moving vertices one by one.
This was done by using nurbs patch modeling technique without Zbrush. I made wrinkles by moving vertices one by one.
Nurbs Patch Modeling back in 2007
My School Work(2007)
Kim Tae Hee(Korean actress)
This was done by using nurbs patch modeling technique without using Zbrush. I made wrinkles by moving vertices one by one.