My task for Victoria 8.1 was to create a realistic and beautiful female who is in her early 20’s. It includes basic rigging, joint corrective blend shapes for almost every single joint rotation and facial expressions.
For this character, I used Texturing XYZ for the face and body(knees, Elbow, hands and feet) and it allowed me to save some time with great output.
Personally, sculpting young and beautiful girls is more difficult than sculpting a muscular man since all the features are very soft and subtle. If I put too many details or enhance the anatomy too much, the face often ends up looking masculine and old.
Worked on Facial expressions using FACS.